Does Hammuer not support WorldGGX? https://developer.valvesoftware.com/wiki/WorldGGX
Been trying to import DOI maps. And running into issues with Hammuer not creating materials for DOI VMT blend files which don't have their own VTF file. However, I never had any problems with insurgency.
However that from what I can tell, insurgency mainly uses WorldVertexTransition which works great for Hammuer. So I'm guessing that there is some kind of issue with Hammuer not creating materials for these VMT files which have 'WorldGGX' and no accompanying VTF file.
Is this something that could possibly be solved in the future? As right now I guess my only option is to go through all VMT files with WorldGGX and no accompanying VTF and switch them to WorldVertexTransition and hope that Hammuer creates a mat for those then?