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I need help! Both "5.4.1" & "5.3.1" versions do not work for me as the HammUEr window does not open right away + the icon/button does not appear in the toolbar for me.  

I've followed the steps in both engine versions extracting the plugin in a new "Plugins" folder, enabled them in-engine and restarted Unreal multiple times.

I've read in the comments people have said there are issues but if ANYONE could share if it worked for them or if they ran into the same problems, please let me know!

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Running my project via Visual Studio, these errors appear in the log: 

LogClass: Error: FloatProperty FHammuerOutput::delay is not initialized properly. Module:HammUErRuntime File:Public/HammUErRuntimeClasses.h

LogClass: Error: IntProperty FHammuerOutput::fireTimes is not initialized properly. Module:HammUErRuntime File:Public/HammUErRuntimeClasses.h

LogClass: Display: 2 Uninitialized script struct members found including 0 object properties

LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged

LogAutomationTest: Error: LogClass: FloatProperty FHammuerOutput::delay is not initialized properly. Module:HammUErRuntime File:Public/HammUErRuntimeClasses.h

LogAutomationTest: Error: LogClass: IntProperty FHammuerOutput::fireTimes is not initialized properly. Module:HammUErRuntime File:Public/HammUErRuntimeClasses.h

is there any way to get I refund for this? its not really working for what im trying to do

Could you explain what you are trying to do?

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