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(3 edits)

Big fan of the project and have used it for a while!

I have recently migrated a project to 5.5 and decided to take a look into HammUEr again. One thing popped up:

It seems normal generation for brushes is behaving strangely? Tangents and normals don't seem quite aligned as expected, which makes materials that have normal maps shadow incorrectly as the tangents/normals for certain corner vertices are not quite correctly oriented for imported brushwork. I've simply disabled normal maps in materials so the shadowing problem isn't evident in the imported brush meshes.

I wanted to take a look at the issue, but since I mostly use HammUEr for fun side projects, I don't really have a lot of time to dedicate to fixing the bug myself.

I'd happily contribute/donate/commission(?) a fix though, such that they can be prioritized and so other folks can take advantage as well.

Cheers!

(+1)

Hello, is a Not Fucking Dead version for 5.6 planned?

(1 edit) (+2)

Yes, a 5.6 update is planned.
I've unfortunately run into a... problem, which I'm not sure is on Me, or on Epic, so I've been kinda watching to see if a 5.6.1 was imminent.

Basically, when UHT generates the intermediate files for the Runtime part of HammUEr, the 5.6 UHT generates an empty file...
and then fails to compile because "nothing is defined." 
Like, duh, you're trying to use an empty file, buddy.
An empty file you created, so I'm not sure what you expected to happen there...
There were no code changes, and the 5.5 intermediate files...
correctly reference the file where the classes are defined, so... 
you see why I'm very confused right now. 

I've tried a couple of things already, but it always goes wrong during compilation. There's a hack to "fix" it (by manually editing the intermediate files to point to the right source file)...
but I feel like that's not really something I can expect other people to also have to do on their machines if they want to build their game...

So...
tl;dr: Yes, 5.6 release will happen, hopefully Soon™, but I can't really promise when right now.

Sorry.

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